Chapter 2 – Conceptualization spawning your
imagination
CHAPTER REVIEW
1. Using
some of the techniques discussed in this chapter, begin developing a concept
for
an original
game idea. Discuss the central theme of your idea, and the methods you used
to bring
your idea into existence.
Game Ideas:
Rooftops.
The setting is in the year 3040. High buildings reaching the higher atmosphere
of Earth, everything below is the city, smog and haze, where the lower society
people live, dirty environment for rebels and other cultures.
Environments
Rooftop
environments, building tops, high altitude environments, futuristic cities.
Textures
Metal,
wood, plastic, old textures, rocks, wall textures, painted buildings,
corrugated rooftops, rooftops from old buildings.
Alleyway. You
are detective trying to solve a crime in the backstreets of a large city full
of alleyways. Different environments and cultures. The environments are the
abandoned buildings covered in vegetation, the night clubs with neon signs, china
town and underground.
Environment
Alleyways,
front entrance of nightclubs, neon signs, rubbish bins, old pipes, walkways.
Textures
Concrete
and brick walls, wooden textures, gravel and stone streets, sidewalks, markets.
2. Create a
backstory, environment, and three character descriptions associated with your original
game idea. How are these elements integrated and linked through a central theme?
Set in 12th
century China. Five monasteries in the highest mountains of China protected by
a different element - metal, water, wood, fire and soil. That element is the
ancient artefact and protector of each monastery. Each of these artefacts
brought together create the ultimate and powerful artefact that can control the
elements. The evil lord has stolen four of the artefacts and on a mission to
steal the fifth artefact, has destroyed many monasteries and villages
protecting the artefacts.
A monk from one of those villages with the
help of a ninja assassin girl and another monk are on a mission to help recover
the stolen artefacts from the evil lord and save the monasteries. The main
character possesses the power of levitation.
The ninja assassin has the power of invisibility and the other monk has
the power of super strength.
3. Document
your concept with reference material and original sketches. How did you capture
your reference images? Create thumbnails and silhouettes. Compile these images into
an art “bible” to help guide your vision.
Research images are of Chinese mountain environments, architecture, monasteries,
gates and bridges. Most images are from Google and few are from games.