Wednesday, 30 May 2012

Level Review

The overall level design is what I wanted to achieve which is a monastery in the high mountains of China where the player walks on a path and gets to the monastery. I wanted to add a lot of detail to create the high mountain atmosphere.
Looking at the level blueprint, the final leve has alot more assets and special effects. In the original blueprint the level is very basic, only a monastery and a Buddha statue with some trees. Then I decided to add the monastery towers int the distance, the rock arc and the volumetric clouds which gives the level a better look.

Sunday, 20 May 2012

Level Drawings

Game Level Ideas
Here are some level ideas. A top view of what the level might look like, and few drawings of a monastery tower. The level is set in the high mountains featuring a monastery and other Chinese architecture.
Game Level Building Ideas
Chinese gate ideas to go in the level
Monastery Columns
Columns ideas. Researching different Chinese columns,
and here are some drawing of columns to place in the monastery.



Monastery Top View
Top view of the monastery and what it will look like.
Monastery Yard
A concept of the monastery yard. Columns on the side, cobblestone yard with grass,
and the main praying hall for the monks.

Monastery
Monastery concept. Main gate for the monastery with walls, and only the roofs can be seen.



Game Assets

Rock Bridge
Chinese arc bridge that I modeled based on Chinese architecture. The bridge
is usually made of wood, but I decided to make it from rocks, it gives it more
of an ancient look.

Chinese Monastery Gong
Every monastery should have a gong. I wanted my monastery to have a gong
to add more detail and decoration to the level.
Monastery Columns
Columns base don the research feature rock base and wooden beam with a
wooden or rock top. These columns are in the monastery.

Chinese Gate
I researched a lot of different Chinese gates and none of them were the same.
I wanted the model to look ancient, with old wood texture, and the symbol
on the gate is the symbol for wind element.

Monastery Gate
This is the front gate of the monastery.  It is similar in design to the Chinese
gate, but it is the main entrance of the monastery.

Monastery Tower
This monastery tower is based on a Chinese pagoda design. There are entrances
on either side of the tower. I wanted to make it look new and ancient in the same
time with the wooden and marble textures.  This tower can be seen next to the
monastery in the level.

Chinese Monastery
Monastery design is based on Chinese architecture. I wanted to give the
monastery an ancient look as if only monks live there and is high in the
mountains.

Rope Bridge
Basic model of a rope bridge.

Level Screenshots

Top View of the Level.
Level start, mountains with fog and volumetric clouds in the distance.

Rock bridge.
Rock arc with steps.
View from arc of the monastery towers.
Small lake.
Rope bridge leading to monastery, Buddha statue in the distance.
Chinese gate, monastery in the distance.
Monastery view.
Monastery towers.
Front of monastery.
Entering monastery.
Monastery yard.

Monastery gong.










Digital 3d Environment Textures

Bridge Textures
Textures used on the rock bridge. I wanted to give the bridge an ancient look
with rocky textures.

Chinese Gate Textures
Wooden textures for Chinese gate. Weathered wood was used for the sides
of the Chinese gate and roof.


Monastery Gong Textures
Cymbal and wood texture for the monastery gong, the rope texture is used
for the rope holding the gong.

Columns Textures
Wooden and rock textures for the columns, and decoration texture for
between the columns.

Monastery Textures
Different varieties of textures were used for the monastery. Mainly
wooden textures for the beams and doors, stone textures for the walls
and monastery yard.

Monastery Textures 2
Combination of rock, wood, and decoration textures for some buildings of the
monastery.

Monastery Gate Texture
Monastery main gate of a wooden door texture to
make it look ancient.

Monastery Wall Texture
This texture is a combination of few textures, concrete, decoration and lizard
scales. The lizard scales make it look like a dragon scale texture along the wall
for more Chinese look, and the other textures are for decoration.